under construction

Our very own multi-platform 2D game engine, based on LibGDX. It supports Windows, Linux, iOS, Android (Google Play and third-party stores) and the API for major web distributions like Itch.io and Kongregate. It includes everything that’s needed for a proper release:

  • In-app billing module
  • Dynamic localization support
  • Analytics with crash reporting
  • Advertising (interstitials, rewarded videos)
  • Peer-to-peer multiplayer
  • Java/PostgreSQL server backend
  • Leaderboards and achievements
  • Cloud backups

We are planning to make this thing open source on GitHub, complete with build scripts and proper documentation. Follow us for updates!

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